The fs.factory tips and tricks dialog is shown below:
This dialog has the following controls:
Close | Closes the Tips and Tricks Dialog |
Next Tip | Selects the next tip in sequence |
Show Tips at Startup | If checked then when fs.factory starts up, the Tips and Tricks Dialog is automatically opened |
Just in case you want the tips and tricks shown by the dialog as one single list, here they are.
If you double click a voice in a file or the library, it will be sent to the synth's edit buffer. If you triple click instead, the MIDI Router dialog will be opened after the voice is sent to the synth's edit buffer.
fs.factory provides a Library facility that allows you to store all your data in one place, and use filtering and sorting facilities to locate the data that you want.
(NOTE: Library features are available only to registered users).
fs.factory supports the transfer of Voices and Performances between fs.factory and the FS1R via MIDI.
(NOTE: The MIDI export features are available only to registered users).
If you press the Help Key ( F1 on a PC) then you can get context sensitive help, including within Dialogs.
fs.factory supports numerous keyboard shortcuts as an alternative to using the mouse.
Take a look in the online help or the fs.factory manual for details of the supported keyboard shortcuts
If a Voice is coloured blue, then it is being referenced by a Performance.
If you right click over a blue Voice you'll find a "List References" context menu item, which will show you the Performances that reference this Voice.
You can sort Voice and Performance Tables by name by clicking in the Table Name Column header, and they can be sorted by category by clicking in the Table Category column header.
Registered users can import DX7 and DX7II data into fs.factory. Note that some DX7II voices may not sound exactly the same as not all additional DX7II voice parameters are supported by the FS1R.
If you are trying to perform a drag operation of a Voice onto a Performance Part and are wondering why fs.factory is not allowing you to perform the drag, you must be holding down the CTRL key during the drag. Holding down the CTRL key turns the operation from a Drag Move operation to a Drag Copy operation.
Sometimes during a drag operation, the only sensible operation that can be undertaken is a copy operation.
When you copy a Performance to a different file then any Voices it references can also be copied at the same time.
I think you'll agree this is a cool feature!
This feature can be off if required within the Preferences Dialog.
Press the F12 key and you get a "MIDI Router" popping up which, whilst active, will route MIDI data form the Keyboard MIDI Port through to the Motif Output MIDI Port. This allows you to have the USB connection selected on the Motif, whilst allow you to play data coming from a standard MIDI interface.
The
Master Patch List dialog under the
Tools menu allows you to define a list of files that are
exported, along with preset voice definitions, as a master patch list for use in supported
sequencers to select patches. Currently only Cubase VST/SX/SE/SL patch lists are supported.
fs.factory allows you to save a Window arrangement as a Workspace which you can then recall at a later date.
When you move a Voice within a file then any Performances that reference the Voice being moved can be updated to ensure they all still reference the correct Voices after the move.
I think you'll agree this is a cool feature!
This feature can be off if required within the Preferences Dialog.
fs.factory has a special window called the FS1R Synthesizer Window. This is a special window that represents the FS1R synthesizer itself.
By setting up the MIDI preferences settings you can:
You can export Patch lists from SYSEX files for use within either Cubase VST, Protools or Sonar.
The relevant options can be found on the File Menu under the Export option
In the Tree View you may notice that an operator has a number included after it in brackets. This number is the "checksum" value associated with the operator, and is included as a signature and as a simple way of distinguishing between operators.
You can export a file directly to MIDI once it is opened. If you do this, then the data being exported is also copied to the FS1R Synthesizer Window.
You can import directly from MIDI into a file. If you do this, then the data being imported is also copied to the FS1R Synthesizer Window.