Delete Object

Deletes an Object at the current location.

The Delete command is found upon the Context Sensitive Menu in both the Tree View and the Table View.

You can delete more than one Object at a time by selecting multiple Objects prior to executing the Delete command.

For example if you wish to delete three Performances at location 10, select Performances 10, 11 and 12 and then execute the Delete command.

Note that when you delete one or more Objects, then a commensurate number of Objects at the end of the Parent Collection are added if required. This is necessary to maintain the correct number of Objects in a Collection.

For example, a Voice Collection in an S1V file must contain 256 Voices, so if two Voices are deleted from the Collection then two Voices must be added to the end of the Collection to maintain the correct size.

ex.factory will maintain the references to Objects in a Collection when deleting Objects, as follows:

Collection Type in File Type Objects Updated
Voice S1A, S1Y Performance Parts
Wave S1A Voice Elements (AWM Elements using RAM Waves)
Sample S1A Voice Elements (Drum Elements using RAM Samples)
Wave Layers (using RAM Samples)
Sample Keymaps (using RAM Samples)
Pattern S1A Pattern Keymaps
Arpeggio S1A Voice Arpeggiator Units (using User Arpeggios)
Performance Arpeggiator Units (using User Arpeggios)

For example if you delete a Voice from an S1A file at Location 10, then any Performance Parts which are referencing Voices at Locations 10 and above will be updated to ensure they still reference the same Voices after the delete operation as they were before the delete operation.