Voice Editing Features

ex.factory supports the following editing operations upon the Voice Collection shown within the Tree View of a Child Window:

The Voice Collection Object in an S1A, S1Y or S1V file is only shown within a Tree View and is called User Voices.

To access all features other than Move and Copy (which you do via "Drag and Drop"), right click over the Voice Collection to activate the Voice Collection's Context Sensitive Menu.

ex.factory supports the following editing operations upon the Voice Objects within the Tree View or Table View of a Child Window:

To access all features other than Move and Copy (which you do via "Drag and Drop"), right click over a Voice or selection of Voices to activate the Voice's Context Sensitive Menu.

Within the Tree View of a Child Window you can also directly edit the following Objects that make up a Voice :

New

Allows you to create a new voice at the selected location from one of the following EX voice types.

This is different to initialising a voice, which always creates a default AWM voice.

If you have set the Device Type Preferences option to EX7 then only the AWM, FDSP, AN and Drum options are presented; VL+AWM, AN(LAYER) and AN+FDSP Voices are only available upon the EX5/EX5R.

Import from EX Memory

Imports Voices from the EX Memory locations into the currently selected Child Window.

You can import:

Export to EX Memory

Exports Voices from the currently selected Child Window to the EX Memory locations.

You can export:

Import from EX Edit Buffer

Imports the Voice currently in the EX Edit Buffer (i.e. the currently selected Voice on the EX) into the Voice currently selected within the active Child Window.

Note if you have more than one Voice selected then this operation is not available.

Export to EX Edit Buffer

Exports the Voice currently selected within the active Child Window to the EX Edit Buffer.

Note if you have more than one Voice selected then this operation is not available.